VR CAVE POC

Created a POC (proof of concept) of a VR CAVE using UNICave, Unity, a collection of projectors and PCs. The CAVE consisted of 3 walls and a ceiling using a VIVE controller to allow interaction with the VR environment. POC was successful. A dedicated set of projectors an PCs is now on order. Will be continued in 2021 as there’s also some construction work that will need to be done in order to give the CAVE a permanent place in the building.

XR experience at Arab Health 2020

For the Arab Health 2020 conference in Dubai Philips created a Mixed Reality presentation as an attention grabber to pull in the crowds onto the exhibition stand. It consisted of a large interactive TV monitor mounted horizontally. A 3D printed model of an optimized cardiology department and 4 iPads.

A horizontally mounted interactive TV screen with a 3D printed model on top

The TV monitor showed a presentation demonstrating the optimized workflow path for patient and staff as they go about their business in the department as well as other statistics relevant to improved efficiency and patient throughput.

Visitor using iPad to view augmented patient journey on top of scale model

On the iPad visitors could select either one of the virtual patients or staff members. They could then follow the little 3D characters as they made their way around the model on top of the monitor and follow their visit or daily routine in the cardiology department.

Exhibition visitor holding an iPad and looking at a patient storyline

Radiology of the future

At the RSNA 2018, Philips presented its vision on what patient and staff experience could look like in a future radiology department. Oddz created a VR experience which enabled Philips Design and Philips research to present new innovations, in the context of clinical workflow and a new enhanced patient experience.

Using immersive VR allows radiologists and hospital management to have a sneak peek at the Philips innovations to come. This gives Philips many valuable insights and feedback, which is fed back into their research and design innovation projects.

Philips at RSNA 2018

Ahorse – a cinematic VR installation

Ahorse is a cinematic VR installation produced and directed by Wendy Gutman. A 360 video transitions into a 3D world which is experienced on horseback. The installation consists of a VR headset combined with a small motion platform. The motion platform has an inflatable and moving saddle as well as a virtual set of reigns that allows the user to control direction and speed. Oddz made modifications to the AI way-point software that controls the horse in order to allow the user some degree of freedom in choosing their path through the virtual world. Oddz also created the software that links all functions of the motion platform with the virtual world experience through an Arduino.

Ahorse   is currently touring all major VR festivals worldwide.

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